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Events


Events are special values that can be emitted during the execution of a program.

An event type can be declared with the event keyword.

event FooEvent(x: Int, y: Int)

The syntax of an event declaration is similar to that of a function declaration; events contain named parameters, each of which has an optional argument label.

Event parameters may only have a valid event parameter type. Valid types are boolean, string, integer, arrays and dictionaries of these types, and structures where all fields have a valid event parameter type. Resource types are not allowed, because when a resource is used as an argument, it is moved.

Events can only be declared within a contract body. Events cannot be declared globally or within resource or struct types.

// Invalid: An event cannot be declared globally
//
event GlobalEvent(field: Int)

pub contract Events {
    // Event with explicit argument labels
    //
    event BarEvent(labelA fieldA: Int, labelB fieldB: Int)

    // Invalid: A resource type is not allowed to be used
    // because it would be moved and lost
    //
    event ResourceEvent(resourceField: @Vault)
}

Emitting events

To emit an event from a program, use the emit statement:

pub contract Events {
    event FooEvent(x: Int, y: Int)

    // Event with argument labels
    event BarEvent(labelA fieldA: Int, labelB fieldB: Int)

    fun events() {
        emit FooEvent(x: 1, y: 2)

        // Emit event with explicit argument labels
        // Note that the emitted event will only contain the field names,
        // not the argument labels used at the invocation site.
        emit BarEvent(labelA: 1, labelB: 2)
    }
}

Emitting events has the following restrictions:

  • Events can only be invoked in an emit statement.

    This means events cannot be assigned to variables or used as function parameters.

  • Events can only be emitted from the location in which they are declared.